It would be amazing if there was a shift function that allowed to set stereo spread for all voices. The idea being that any newly triggered oscillator would randomly get a pan assigned which places it in the stereo field. Spread would control the width. If for performance reasons the Reverb could not be calculated individually for each channel it could use the summed signal. I played with that on the Hydrasynth and it makes the machine sound massive as it feels as if you're being hit by different sound sources around you.
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This feature is now in firmware 2.1.0. Holding Shift and turning Cutoff adds more of the effect.
Poly Cinematic doesn't sum the L+R as mono when only one output is used but OK if the spread control is mono by default.
I did some tests already and it works quite nicely, although random didn't sound so good as you say, so instead it plays the first voice in the centre and alternately pans subsequent notes left then right by various amounts.
Thats cool! Thanks Jason! Wouldn't mono compatibility be given if the default spread was at zero? About the placement in space: I'm not 100% sure if it's random per voice (voice 1 will always be at it's initial random position), random per note/voice (each retriggered voice is at a random position) or if the voice are laid out over the stereo field left to right. Just got a Vermona Perfourmer with four stereo voice and spreading those out adds so much to the sound. Thanks for looking into this Jason!
That would be a nice feature. Apart from mono compatibility on the hardware side it would be possible without using anymore resources. We'll look into it.